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Food for Crows
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Devlog
Interior spaces
May 08, 2024
by
sweepnet
I have been heavily focusing on the overworld thus far, which is obviously where most of the action happens. For the quest I am working on, I needed to create an interior space, and have decided on a...
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Chunk Loading and Minimap
April 25, 2024
by
sweepnet
This week I was able to successfully implement chunk loading, a super important step to scale the game up. I cut the tile map into chunks of 20x20 tiles, which were made in separate tile maps. At the...
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Still moving forward
April 18, 2024
by
sweepnet
I just wanted to pop in and say that progress is still being made. It took some time, but the new plant system is working as I originally intended, it is much faster and I am now able to efficiently r...
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Sky's the limit!
March 30, 2024
by
sweepnet
I have been getting deep into making the code for the game run smoother, work better, and be more expandable in the future. This was much more exciting to me than continuing to add new things which fe...
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New quest just dropped!
March 21, 2024
by
sweepnet
A new quest has been added to the game, as discussed in the previous devlog. You have to complete the first quest to be able to start it, but it can be started by talking to the crow. Now for changes...
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New quest with boss fight
March 18, 2024
by
sweepnet
This week, I have been steadily working on the next quest. It ends with a boss fight that I think will be quite difficult. You have to use the things you learned during the quest to defeat the boss. I...
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A week of changes
March 11, 2024
by
sweepnet
First of all, I want to give a heartfelt thank you to everyone that took the time to give feedback during the FarmJam 2024. It means a lot that so many people were willing to try multiple times despit...
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Saving and Loading
March 05, 2024
by
sweepnet
Saving and loading has just been implemented. When you create a save, you can rename them to any string of text you would like. Created saves are then taken through the character creation menu, and th...
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